by Alex Hogrefe | Feb 13, 2011 | Over Time |
This is the last of the Kerkythea tutorials and thinking back on it, the video doesn’t really have anything to do with Kerkythea. The video explains some basic steps I use to bring life to different areas of the base rendering in Photoshop. The burn and...
by Alex Hogrefe | Feb 6, 2011 | Over Time |
In Part 3 of the Kerkythea tutorials, I explain the process of creating night renderings. Instead of using Kerkythea lights, I go a different route and paint surfaces in Sketchup, then tell that material to emit light in Kerkythea. This method allows you create...
by Alex Hogrefe | Feb 1, 2011 | Over Time |
Just a quick tutorial looking at the shadow settings of Kerkythea. While adding soft shadows really increases the rendering time, the extra realism that is achieved seems worth it. The video also describes a quick way to change the lighting to an overcast day....
by Alex Hogrefe | Jan 17, 2011 | Over Time |
The video describes the steps I use when creating a base image for architectural illustrations. Kerkythea is simple to get started with, but has sophisticated settings to produce very professional final outcomes. Kerkythea and the Sketchup Plugin can be...
by Alex Hogrefe | Jun 13, 2010 | Over Time |
This tutorial explains a technique I used a lot in grad school to get really fast renderings for studying building forms. Materials are not necessary in the 3-D model which is the case many times early on in the design process. If the video does not appear or...